Skillbook announcer + isInJobTree fix
Abdula is now the Skillbook announcer NPC. Fixed some inconguencies with the isInJobTree function, now properly returning if a skill id does make presence on a player's current job path or not.
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88
scripts/npc/9209000_old.js
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88
scripts/npc/9209000_old.js
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@@ -0,0 +1,88 @@
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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status = -1;
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var sel;
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var pickup = -1;
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function start() {
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cm.sendSimple("I'm Abdula, and I am a merchant intermediary who deals with rare goods. What do you have for me?#b\r\n#L0#I want to sell goods.\r\n#L1#I want to know about current market prices.\r\n#L2#A merchant intermediary? What is that?");
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}
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function action(mode, type, selection) {
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status++;
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if(mode != 1){
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if(mode == 0 && status == 0){
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cm.dispose();
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return;
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}else if(mode == 0 && sel == 0 && status == 2){
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cm.sendNext("You don't want to sell it right now? You can sell it later, but remember the Special Items are only valuable for a week.");
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cm.dispose();
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return;
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}else if(mode == 0 && sel == 2)
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status -= 2;
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}
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if(status == 0){
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if(sel == undefined)
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sel = selection;
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if (selection == 0){
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var text = "Let's see what you brought...#b";
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for(var i = 0; i < 5; i++)
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text += "\r\n#L" + i + "##t" + (3994090 + i) + "#";
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cm.sendSimple(text);
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}else if (selection == 1){
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var text = "";
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for(var i = 0; i < 5; i++)
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text += "The current market price for #t" + (i + 3994090) + "# is #rNOT DONE#k mesos\r\n";
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cm.sendNext(text);
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cm.dispose();
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}else
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cm.sendNext("I buy the products at the Maple 7th Day Market and sell them in other towns. I trade memorabilia, spices, taxidermy shark, and more... but no Lazy Daisy's eggs.");
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}else if(status == 1){
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if(sel == 0){
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if(cm.haveItem(3994090 + selection)){
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pickup = 3994090 + selection;
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cm.sendYesNo("The current price is 180 mesos. Would you like to sell it now?"); //Make a price changer by hour.
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}else{
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cm.sendNext("You don't have anything. Stop wasting my time... I'm a busy person.");
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cm.dispose();
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}
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}else
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cm.sendNextPrev("Maple 7th Day Market Sundays are my days off. If you need to see me, you're going to have to come Monday to Friday...");
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}else if(status == 2){
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if(sel == 0)
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cm.sendGetNumber("How many would you like to sell?", 0, 0, 200);
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else{
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cm.sendPrev("Oh, and the prices are subject to change. I can't get the short end of the stick, I have to stay in business! Check back with me frequently, my prices change by the hour!");
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}
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}else if(status == 3){
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if(sel == 0)
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if(selection != 1)
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cm.sendNext("Something's not right. Check again.");
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else{
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cm.sendNext("The transaction has been completed. See you next time.");
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cm.gainMeso(180);
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cm.gainItem(pickup, -1);
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}
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cm.dispose();
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}
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}
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