Skillbook announcer + isInJobTree fix
Abdula is now the Skillbook announcer NPC. Fixed some inconguencies with the isInJobTree function, now properly returning if a skill id does make presence on a player's current job path or not.
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@@ -1,70 +1,9 @@
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = 0;
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function start() {
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cm.dispose();
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/*var em = cm.getEventManager("lolcastle");
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if (em == null || !em.getProperty("entryPossible").equals("true")) {
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cm.sendOk("I am Ria.");
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cm.dispose();
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} else
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cm.sendNext("I am Ria. For a small fee of #b1000000 meso#k I can send you to the #rField of Judgement#k.");
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*/
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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cm.dispose();
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/* if (mode == -1)
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cm.dispose();
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else {
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if (mode == 0) {
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cm.sendOk("All right, see you next time.");
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cm.dispose();
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return;
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}
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status++;
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if (status == 1)
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cm.sendYesNo("Do you wish to enter #rField of Judgement#k now?");
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else if (status == 2) {
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var em = cm.getEventManager("lolcastle");
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if (cm.getMeso() < 1000000) {
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cm.sendOk("You do not have enough mesos.");
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cm.dispose();
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} else if (cm.getPlayer().getLevel() < 21) {
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cm.sendOk("You have to be at least level 21 to enter #rField of Judgement.#k");
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cm.dispose();
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} else if (cm.getPlayer().getLevel() >= 21 && cm.getPlayer().getLevel() < 31)
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em.getInstance("lolcastle1").registerPlayer(cm.getPlayer());
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else if (cm.getPlayer().getLevel() >= 31 && cm.getPlayer().getLevel() < 51)
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em.getInstance("lolcastle2").registerPlayer(cm.getPlayer());
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else if (cm.getPlayer().getLevel() >= 51 && cm.getPlayer().getLevel() < 71)
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em.getInstance("lolcastle3").registerPlayer(cm.getPlayer());
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else if (cm.getPlayer().getLevel() >= 71 && cm.getPlayer().getLevel() < 91)
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em.getInstance("lolcastle4").registerPlayer(cm.getPlayer());
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else
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em.getInstance("lolcastle5").registerPlayer(cm.getPlayer());
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cm.gainMeso(-1000000);
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cm.dispose();
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}
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}*/
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}
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cm.sendNext("Hi, I'm #p9010003#.");
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cm.dispose();
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}
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