Implemented EllinPQ + some bug fixes

Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
This commit is contained in:
ronancpl
2017-04-22 16:35:27 -03:00
parent 72ef73a949
commit 828a8a02a2
82 changed files with 753 additions and 386 deletions

View File

@@ -38,7 +38,7 @@ public final class MoveSummonHandler extends AbstractMovementPacketHandler {
Point startPos = new Point(slea.readShort(), slea.readShort());
List<LifeMovementFragment> res = parseMovement(slea);
MapleCharacter player = c.getPlayer();
Collection<MapleSummon> summons = player.getSummons().values();
Collection<MapleSummon> summons = player.getSummonsValues();
MapleSummon summon = null;
for (MapleSummon sum : summons) {
if (sum.getObjectId() == oid) {