Implemented EllinPQ + some bug fixes

Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
This commit is contained in:
ronancpl
2017-04-22 16:35:27 -03:00
parent 72ef73a949
commit 828a8a02a2
82 changed files with 753 additions and 386 deletions

View File

@@ -67,7 +67,7 @@ public final class MagicDamageHandler extends AbstractDealDamageHandler {
Skill skill = SkillFactory.getSkill(attack.skill);
MapleStatEffect effect_ = skill.getEffect(player.getSkillLevel(skill));
if (effect_.getCooldown() > 0) {
if (player.skillisCooling(attack.skill)) {
if (player.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));