Implemented EllinPQ + some bug fixes
Implemented EllinPQ, adjusted several drop rates and data, fixes some bugs at quests at client-side.
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@@ -37,7 +37,7 @@ public final class BeholderHandler extends AbstractMaplePacketHandler {//Summon
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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//System.out.println(slea.toString());
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Collection<MapleSummon> summons = c.getPlayer().getSummons().values();
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Collection<MapleSummon> summons = c.getPlayer().getSummonsValues();
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int oid = slea.readInt();
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MapleSummon summon = null;
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for (MapleSummon sum : summons) {
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@@ -53,7 +53,7 @@ public final class BeholderHandler extends AbstractMaplePacketHandler {//Summon
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slea.readByte(); //Not sure.
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} //show to others here
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} else {
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c.getPlayer().getSummons().clear();
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c.getPlayer().clearSummons();
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}
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}
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}
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