Implemented EllinPQ + some bug fixes
Implemented EllinPQ, adjusted several drop rates and data, fixes some bugs at quests at client-side.
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9
scripts/portal/party6_out.js
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9
scripts/portal/party6_out.js
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@@ -0,0 +1,9 @@
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function enter(pi) {
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if ((pi.getMap().getMonsters().size() == 0 || pi.getMap().getMonsterById(9300183) != null) && (pi.getMap().getReactorByName("") == null || pi.getMap().getReactorByName("").getState() == 1)) {
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pi.warp(930000800,0);
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return true;
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} else {
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pi.playerMessage(5, "Please eliminate the Poison Golem.");
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return false;
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}
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}
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