Implemented EllinPQ + some bug fixes

Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
This commit is contained in:
ronancpl
2017-04-22 16:35:27 -03:00
parent 72ef73a949
commit 828a8a02a2
82 changed files with 753 additions and 386 deletions

View File

@@ -126,16 +126,14 @@ function clearPQ(eim) {
eim.dispose();
}
function allMonstersDead(eim) {
//do nothing; LMPQ has nothing to do with monster killing
}
function monsterKilled(mob, eim) {}
function cancelSchedule() {
}
function allMonstersDead(eim) {}
function dispose(eim) {
function cancelSchedule() {}
function dispose(eim) {}
}
function timeOut(eim) {
if (eim != null) {
if (eim.getPlayerCount() > 0) {