GuildPQ Queue system + revamped Warp mechanic

Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
This commit is contained in:
ronancpl
2017-06-13 20:47:58 -03:00
parent 7a8bba98ca
commit 81f9226286
82 changed files with 669 additions and 375 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ public class PlayerStorage {
public MapleCharacter getCharacterByName(String name) {
rlock.lock();
try {
for (MapleCharacter chr : storage.values()) {
for (MapleCharacter chr : storage.values()) {
if (chr.getName().toLowerCase().equals(name.toLowerCase()))
return chr;
}