GuildPQ Queue system + revamped Warp mechanic

Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
This commit is contained in:
ronancpl
2017-06-13 20:47:58 -03:00
parent 7a8bba98ca
commit 81f9226286
82 changed files with 669 additions and 375 deletions

View File

@@ -1,5 +1,5 @@
function enter(pi) {
if (pi.getPlayer().getParty() != null && pi.isLeader() && pi.haveItem(4001055,1)) {
if (pi.getPlayer().getParty() != null && pi.isEventLeader() && pi.haveItem(4001055,1)) {
pi.getEventInstance().warpEventTeam(920010100);
return true;
} else {