GuildPQ Queue system + revamped Warp mechanic

Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
This commit is contained in:
ronancpl
2017-06-13 20:47:58 -03:00
parent 7a8bba98ca
commit 81f9226286
82 changed files with 669 additions and 375 deletions

View File

@@ -67,7 +67,7 @@ function action(mode, type, selection) {
cm.sendNext("Hurry, goto the next stage, the portal is open!");
}
else {
if (eim.isLeader(cm.getPlayer())) {
if (eim.isEventLeader(cm.getPlayer())) {
var state = eim.getIntProperty("statusStg" + stage);
if(state == -1) { // preamble