GuildPQ Queue system + revamped Warp mechanic

Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
This commit is contained in:
ronancpl
2017-06-13 20:47:58 -03:00
parent 7a8bba98ca
commit 81f9226286
82 changed files with 669 additions and 375 deletions

View File

@@ -44,7 +44,7 @@ function action(mode, type, selection) {
cm.dispose();
return;
}
if (!cm.isLeader()) {
if (!cm.isEventLeader()) {
if(cm.getPlayer().getMapId() == 920010000) {
cm.warp(920010000, 2);
cm.dispose();