GuildPQ Queue system + revamped Warp mechanic

Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
This commit is contained in:
ronancpl
2017-06-13 20:47:58 -03:00
parent 7a8bba98ca
commit 81f9226286
82 changed files with 669 additions and 375 deletions

View File

@@ -38,7 +38,7 @@ function action(mode, type, selection) {
if (status == 0) {
cm.sendNext("Hello, there! I'm Tommy. There's a Pig Town nearby where we're standing. The pigs there are rowdy and uncontrollable to the point where they have stolen numerous weapons from travelers. They were kicked out from their towns, and are currently hiding out at the Pig Town.");
} else if (status == 1) {
if(cm.isLeader()) {
if(cm.isEventLeader()) {
cm.sendYesNo("What do you think about making your way there with your party members and teach those rowdy pigs a lesson?");
}
else {