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src/main/java/server/life/MobSkillFactory.java
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116
src/main/java/server/life/MobSkillFactory.java
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package server.life;
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import java.awt.Point;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import net.server.audit.locks.MonitoredLockType;
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import net.server.audit.locks.MonitoredReadLock;
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import net.server.audit.locks.MonitoredReentrantReadWriteLock;
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import net.server.audit.locks.MonitoredWriteLock;
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import net.server.audit.locks.factory.MonitoredReadLockFactory;
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import net.server.audit.locks.factory.MonitoredWriteLockFactory;
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import provider.MapleData;
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import provider.MapleDataProvider;
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import provider.MapleDataProviderFactory;
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import provider.MapleDataTool;
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/**
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*
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* @author Danny (Leifde)
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*/
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public class MobSkillFactory {
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private static Map<String, MobSkill> mobSkills = new HashMap<String, MobSkill>();
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private final static MapleDataProvider dataSource = MapleDataProviderFactory.getDataProvider(new File(System.getProperty("wzpath") + "/Skill.wz"));
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private static MapleData skillRoot = dataSource.getData("MobSkill.img");
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private final static MonitoredReentrantReadWriteLock dataLock = new MonitoredReentrantReadWriteLock(MonitoredLockType.MOBSKILL_FACTORY);
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private final static MonitoredReadLock rL = MonitoredReadLockFactory.createLock(dataLock);
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private final static MonitoredWriteLock wL = MonitoredWriteLockFactory.createLock(dataLock);
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public static MobSkill getMobSkill(final int skillId, final int level) {
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final String key = skillId + "" + level;
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rL.lock();
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try {
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MobSkill ret = mobSkills.get(key);
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if (ret != null) {
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return ret;
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}
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} finally {
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rL.unlock();
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}
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wL.lock();
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try {
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MobSkill ret;
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ret = mobSkills.get(key);
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if (ret == null) {
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MapleData skillData = skillRoot.getChildByPath(skillId + "/level/" + level);
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if (skillData != null) {
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int mpCon = MapleDataTool.getInt(skillData.getChildByPath("mpCon"), 0);
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List<Integer> toSummon = new ArrayList<Integer>();
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for (int i = 0; i > -1; i++) {
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if (skillData.getChildByPath(String.valueOf(i)) == null) {
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break;
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}
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toSummon.add(Integer.valueOf(MapleDataTool.getInt(skillData.getChildByPath(String.valueOf(i)), 0)));
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}
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int effect = MapleDataTool.getInt("summonEffect", skillData, 0);
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int hp = MapleDataTool.getInt("hp", skillData, 100);
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int x = MapleDataTool.getInt("x", skillData, 1);
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int y = MapleDataTool.getInt("y", skillData, 1);
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long duration = MapleDataTool.getInt("time", skillData, 0) * 1000;
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long cooltime = MapleDataTool.getInt("interval", skillData, 0) * 1000;
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int iprop = MapleDataTool.getInt("prop", skillData, 100);
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float prop = iprop / 100;
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int limit = MapleDataTool.getInt("limit", skillData, 0);
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MapleData ltd = skillData.getChildByPath("lt");
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Point lt = null;
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Point rb = null;
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if (ltd != null) {
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lt = (Point) ltd.getData();
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rb = (Point) skillData.getChildByPath("rb").getData();
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}
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ret = new MobSkill(skillId, level);
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ret.addSummons(toSummon);
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ret.setCoolTime(cooltime);
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ret.setDuration(duration);
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ret.setHp(hp);
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ret.setMpCon(mpCon);
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ret.setSpawnEffect(effect);
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ret.setX(x);
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ret.setY(y);
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ret.setProp(prop);
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ret.setLimit(limit);
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ret.setLtRb(lt, rb);
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}
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mobSkills.put(skillId + "" + level, ret);
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}
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return ret;
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} finally {
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wL.unlock();
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}
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}
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}
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