Switch to Maven file structure
This commit is contained in:
293
src/main/java/net/server/channel/handlers/TakeDamageHandler.java
Normal file
293
src/main/java/net/server/channel/handlers/TakeDamageHandler.java
Normal file
@@ -0,0 +1,293 @@
|
||||
/*
|
||||
This file is part of the OdinMS Maple Story Server
|
||||
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
||||
Matthias Butz <matze@odinms.de>
|
||||
Jan Christian Meyer <vimes@odinms.de>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation version 3 as published by
|
||||
the Free Software Foundation. You may not use, modify or distribute
|
||||
this program under any other version of the GNU Affero General Public
|
||||
License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package net.server.channel.handlers;
|
||||
|
||||
import client.MapleBuffStat;
|
||||
import client.MapleCharacter;
|
||||
import client.MapleClient;
|
||||
import client.Skill;
|
||||
import client.SkillFactory;
|
||||
import client.inventory.Item;
|
||||
import client.inventory.MapleInventory;
|
||||
import client.inventory.MapleInventoryType;
|
||||
import client.status.MonsterStatus;
|
||||
import client.status.MonsterStatusEffect;
|
||||
import config.YamlConfig;
|
||||
import constants.game.GameConstants;
|
||||
import constants.inventory.ItemConstants;
|
||||
import constants.skills.Aran;
|
||||
|
||||
import java.awt.Point;
|
||||
import java.util.Collections;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.AbstractMaplePacketHandler;
|
||||
import client.inventory.manipulator.MapleInventoryManipulator;
|
||||
import server.MapleStatEffect;
|
||||
import server.life.MapleLifeFactory.loseItem;
|
||||
import server.life.MapleMonster;
|
||||
import server.life.MobAttackInfo;
|
||||
import server.life.MobAttackInfoFactory;
|
||||
import server.life.MobSkill;
|
||||
import server.life.MobSkillFactory;
|
||||
import server.maps.MapleMap;
|
||||
import server.maps.MapleMapObject;
|
||||
import tools.FilePrinter;
|
||||
import tools.MaplePacketCreator;
|
||||
import tools.Randomizer;
|
||||
import tools.data.input.SeekableLittleEndianAccessor;
|
||||
|
||||
public final class TakeDamageHandler extends AbstractMaplePacketHandler {
|
||||
|
||||
@Override
|
||||
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
|
||||
List<MapleCharacter> banishPlayers = new ArrayList<>();
|
||||
|
||||
MapleCharacter chr = c.getPlayer();
|
||||
slea.readInt();
|
||||
byte damagefrom = slea.readByte();
|
||||
slea.readByte(); //Element
|
||||
int damage = slea.readInt();
|
||||
int oid = 0, monsteridfrom = 0, pgmr = 0, direction = 0;
|
||||
int pos_x = 0, pos_y = 0, fake = 0;
|
||||
boolean is_pgmr = false, is_pg = true, is_deadly = false;
|
||||
int mpattack = 0;
|
||||
MapleMonster attacker = null;
|
||||
final MapleMap map = chr.getMap();
|
||||
if (damagefrom != -3 && damagefrom != -4) {
|
||||
monsteridfrom = slea.readInt();
|
||||
oid = slea.readInt();
|
||||
|
||||
try {
|
||||
MapleMapObject mmo = map.getMapObject(oid);
|
||||
if(mmo instanceof MapleMonster) {
|
||||
attacker = (MapleMonster) mmo;
|
||||
if(attacker.getId() != monsteridfrom) {
|
||||
attacker = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (attacker != null) {
|
||||
if (attacker.isBuffed(MonsterStatus.NEUTRALISE)) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<loseItem> loseItems;
|
||||
if (damage > 0) {
|
||||
loseItems = attacker.getStats().loseItem();
|
||||
if (loseItems != null) {
|
||||
if (chr.getBuffEffect(MapleBuffStat.AURA) == null) {
|
||||
MapleInventoryType type;
|
||||
final int playerpos = chr.getPosition().x;
|
||||
byte d = 1;
|
||||
Point pos = new Point(0, chr.getPosition().y);
|
||||
for (loseItem loseItem : loseItems) {
|
||||
type = ItemConstants.getInventoryType(loseItem.getId());
|
||||
|
||||
int dropCount = 0;
|
||||
for (byte b = 0; b < loseItem.getX(); b++) {
|
||||
if (Randomizer.nextInt(100) < loseItem.getChance()) {
|
||||
dropCount += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (dropCount > 0) {
|
||||
int qty;
|
||||
|
||||
MapleInventory inv = chr.getInventory(type);
|
||||
inv.lockInventory();
|
||||
try {
|
||||
qty = Math.min(chr.countItem(loseItem.getId()), dropCount);
|
||||
MapleInventoryManipulator.removeById(c, type, loseItem.getId(), qty, false, false);
|
||||
} finally {
|
||||
inv.unlockInventory();
|
||||
}
|
||||
|
||||
if (loseItem.getId() == 4031868) {
|
||||
chr.updateAriantScore();
|
||||
}
|
||||
|
||||
for (byte b = 0; b < qty; b++) {
|
||||
pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
|
||||
map.spawnItemDrop(chr, chr, new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, chr.getPosition()), true, true);
|
||||
d++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
map.removeMapObject(attacker);
|
||||
}
|
||||
}
|
||||
} else if (damagefrom != 0 || !map.removeSelfDestructive(oid)) { // thanks inhyuk for noticing self-destruct damage not being handled properly
|
||||
return;
|
||||
}
|
||||
} catch(ClassCastException e) {
|
||||
//this happens due to mob on last map damaging player just before changing maps
|
||||
|
||||
e.printStackTrace();
|
||||
FilePrinter.printError(FilePrinter.EXCEPTION_CAUGHT, "Attacker is not a mob-type, rather is a " + map.getMapObject(oid).getClass().getName() + " entity.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
direction = slea.readByte();
|
||||
}
|
||||
if (damagefrom != -1 && damagefrom != -2 && attacker != null) {
|
||||
MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
|
||||
if (attackInfo != null) {
|
||||
if (attackInfo.isDeadlyAttack()) {
|
||||
mpattack = chr.getMp() - 1;
|
||||
is_deadly = true;
|
||||
}
|
||||
mpattack += attackInfo.getMpBurn();
|
||||
MobSkill mobSkill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
|
||||
if (mobSkill != null && damage > 0) {
|
||||
mobSkill.applyEffect(chr, attacker, false, banishPlayers);
|
||||
}
|
||||
|
||||
attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
|
||||
if (chr.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
|
||||
int jobid = chr.getJob().getId();
|
||||
if (jobid == 212 || jobid == 222 || jobid == 232) {
|
||||
int id = jobid * 10000 + 1002;
|
||||
Skill manaReflectSkill = SkillFactory.getSkill(id);
|
||||
if (chr.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && chr.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
|
||||
int bouncedamage = (damage * manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).getX() / 100);
|
||||
if (bouncedamage > attacker.getMaxHp() / 5) {
|
||||
bouncedamage = attacker.getMaxHp() / 5;
|
||||
}
|
||||
map.damageMonster(chr, attacker, bouncedamage);
|
||||
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
|
||||
chr.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
|
||||
map.broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), id, 5), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (damage == -1) {
|
||||
fake = 4020002 + (chr.getJob().getId() / 10 - 40) * 100000;
|
||||
}
|
||||
|
||||
if (damage > 0) {
|
||||
chr.getAutobanManager().resetMisses();
|
||||
} else {
|
||||
chr.getAutobanManager().addMiss();
|
||||
}
|
||||
|
||||
//in dojo player cannot use pot, so deadly attacks should be turned off as well
|
||||
if(is_deadly && GameConstants.isDojo(chr.getMap().getId()) && !YamlConfig.config.server.USE_DEADLY_DOJO) {
|
||||
damage = 0;
|
||||
mpattack = 0;
|
||||
}
|
||||
|
||||
if (damage > 0 && !chr.isHidden()) {
|
||||
if (attacker != null) {
|
||||
if (damagefrom == -1) {
|
||||
if (chr.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
|
||||
int bouncedamage = (int) (damage * (chr.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
|
||||
bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
|
||||
damage -= bouncedamage;
|
||||
map.damageMonster(chr, attacker, bouncedamage);
|
||||
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
|
||||
attacker.aggroMonsterDamage(chr, bouncedamage);
|
||||
}
|
||||
MapleStatEffect bPressure = chr.getBuffEffect(MapleBuffStat.BODY_PRESSURE); // thanks Atoot for noticing an issue on Body Pressure neutralise
|
||||
if (bPressure != null) {
|
||||
Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
|
||||
if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
|
||||
if (!attacker.isBoss() && bPressure.makeChanceResult()) {
|
||||
attacker.applyStatus(chr, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (bPressure.getDuration() / 10) * 2, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MapleStatEffect cBarrier = chr.getBuffEffect(MapleBuffStat.COMBO_BARRIER); // thanks BHB for noticing Combo Barrier buff not working
|
||||
if (cBarrier != null) {
|
||||
damage *= (cBarrier.getX() / 1000.0);
|
||||
}
|
||||
}
|
||||
if (damagefrom != -3 && damagefrom != -4) {
|
||||
int achilles = 0;
|
||||
Skill achilles1 = null;
|
||||
int jobid = chr.getJob().getId();
|
||||
if (jobid < 200 && jobid % 10 == 2) {
|
||||
achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
|
||||
achilles = chr.getSkillLevel(achilles1);
|
||||
}
|
||||
if (achilles != 0 && achilles1 != null) {
|
||||
damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
|
||||
}
|
||||
|
||||
Skill highDef = SkillFactory.getSkill(Aran.HIGH_DEFENSE);
|
||||
int hdLevel = chr.getSkillLevel(highDef);
|
||||
if (highDef != null && hdLevel > 0) {
|
||||
damage *= Math.ceil(highDef.getEffect(hdLevel).getX() / 1000.0);
|
||||
}
|
||||
}
|
||||
Integer mesoguard = chr.getBuffedValue(MapleBuffStat.MESOGUARD);
|
||||
if (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
|
||||
int mploss = (int) (damage * (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
|
||||
int hploss = damage - mploss;
|
||||
|
||||
int curmp = chr.getMp();
|
||||
if (mploss > curmp) {
|
||||
hploss += mploss - curmp;
|
||||
mploss = curmp;
|
||||
}
|
||||
|
||||
chr.addMPHP(-hploss, -mploss);
|
||||
} else if (mesoguard != null) {
|
||||
damage = Math.round(damage / 2);
|
||||
int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
|
||||
if (chr.getMeso() < mesoloss) {
|
||||
chr.gainMeso(-chr.getMeso(), false);
|
||||
chr.cancelBuffStats(MapleBuffStat.MESOGUARD);
|
||||
} else {
|
||||
chr.gainMeso(-mesoloss, false);
|
||||
}
|
||||
chr.addMPHP(-damage, -mpattack);
|
||||
} else {
|
||||
if (chr.isRidingBattleship()) {
|
||||
chr.decreaseBattleshipHp(damage);
|
||||
}
|
||||
chr.addMPHP(-damage, -mpattack);
|
||||
}
|
||||
}
|
||||
if (!chr.isHidden()) {
|
||||
map.broadcastMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
|
||||
} else {
|
||||
map.broadcastGMMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
|
||||
}
|
||||
if (GameConstants.isDojo(map.getId())) {
|
||||
chr.setDojoEnergy(chr.getDojoEnergy() + YamlConfig.config.server.DOJO_ENERGY_DMG);
|
||||
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
|
||||
}
|
||||
|
||||
for (MapleCharacter player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
|
||||
player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user