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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleCharacter;
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import client.MapleClient;
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import net.AbstractMaplePacketHandler;
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import server.events.gm.MapleSnowball;
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import server.maps.MapleMap;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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*
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* @author kevintjuh93
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*/
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public final class SnowballHandler extends AbstractMaplePacketHandler{
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public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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//D3 00 02 00 00 A5 01
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MapleCharacter chr = c.getPlayer();
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MapleMap map = chr.getMap();
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final MapleSnowball snowball = map.getSnowball(chr.getTeam());
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final MapleSnowball othersnowball = map.getSnowball(chr.getTeam() == 0 ? (byte) 1 : 0);
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int what = slea.readByte();
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//slea.skip(4);
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if (snowball == null || othersnowball == null || snowball.getSnowmanHP() == 0) return;
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if ((currentServerTime() - chr.getLastSnowballAttack()) < 500) return;
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if (chr.getTeam() != (what % 2)) return;
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chr.setLastSnowballAttack(currentServerTime());
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int damage = 0;
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if (what < 2 && othersnowball.getSnowmanHP() > 0)
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damage = 10;
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else if (what == 2 || what == 3) {
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if (Math.random() < 0.03)
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damage = 45;
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else
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damage = 15;
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}
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if (what >= 0 && what <= 4)
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snowball.hit(what, damage);
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}
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}
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