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package net.server.channel.handlers;
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import client.MapleCharacter.DelayedQuestUpdate;
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import client.MapleCharacter;
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import client.MapleClient;
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import client.MapleQuestStatus;
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import net.AbstractMaplePacketHandler;
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import scripting.quest.QuestScriptManager;
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import server.quest.MapleQuest;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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*
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* @author Xari
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*/
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public class RaiseUIStateHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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int infoNumber = slea.readShort();
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if (c.tryacquireClient()) {
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try {
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MapleCharacter chr = c.getPlayer();
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MapleQuest quest = MapleQuest.getInstanceFromInfoNumber(infoNumber);
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MapleQuestStatus mqs = chr.getQuest(quest);
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QuestScriptManager.getInstance().raiseOpen(c, (short) infoNumber, mqs.getNpc());
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if (mqs.getStatus() == MapleQuestStatus.Status.NOT_STARTED) {
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quest.forceStart(chr, 22000);
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c.getAbstractPlayerInteraction().setQuestProgress(quest.getId(), infoNumber, 0);
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} else if (mqs.getStatus() == MapleQuestStatus.Status.STARTED) {
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chr.announceUpdateQuest(DelayedQuestUpdate.UPDATE, mqs, mqs.getInfoNumber() > 0);
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}
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} finally {
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c.releaseClient();
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}
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}
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}
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}
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