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src/main/java/client/creator/veteran/MagicianCreator.java
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98
src/main/java/client/creator/veteran/MagicianCreator.java
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/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2019 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package client.creator.veteran;
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import client.MapleClient;
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import client.MapleJob;
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import client.Skill;
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import client.SkillFactory;
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import client.creator.CharacterFactory;
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import client.creator.CharacterFactoryRecipe;
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import client.inventory.Item;
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import client.inventory.MapleInventoryType;
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import constants.skills.Magician;
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import server.MapleItemInformationProvider;
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/**
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*
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* @author RonanLana
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*/
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public class MagicianCreator extends CharacterFactory {
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private static int[] equips = {0, 1041041, 0, 1061034, 1072075};
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private static int[] weapons = {1372003, 1382017};
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private static int[] startingHpMp = {405, 729};
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private static int[] mpGain = {0, 40, 80, 118, 156, 194, 230, 266, 302, 336, 370};
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private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon, int gender, int improveSp) {
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CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
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MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
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recipe.setInt(20);
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recipe.setRemainingAp(138);
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recipe.setRemainingSp(67);
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recipe.setMaxHp(startingHpMp[0]);
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recipe.setMaxMp(startingHpMp[1] + mpGain[improveSp]);
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recipe.setMeso(100000);
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if(gender == 0) {
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giveEquipment(recipe, ii, 1050003);
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}
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for(int i = 1; i < weapons.length; i++) {
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giveEquipment(recipe, ii, weapons[i]);
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}
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giveItem(recipe, 2000001, 100, MapleInventoryType.USE);
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giveItem(recipe, 2000006, 100, MapleInventoryType.USE);
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giveItem(recipe, 3010000, 1, MapleInventoryType.SETUP);
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if(improveSp > 0) {
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improveSp += 5;
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recipe.setRemainingSp(recipe.getRemainingSp() - improveSp);
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int toUseSp = 5;
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Skill improveMpRec = SkillFactory.getSkill(Magician.IMPROVED_MP_RECOVERY);
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recipe.addStartingSkillLevel(improveMpRec, toUseSp);
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improveSp -= toUseSp;
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if(improveSp > 0) {
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Skill improveMaxMp = SkillFactory.getSkill(Magician.IMPROVED_MAX_MP_INCREASE);
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recipe.addStartingSkillLevel(improveMaxMp, improveSp);
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}
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}
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return recipe;
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}
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private static void giveEquipment(CharacterFactoryRecipe recipe, MapleItemInformationProvider ii, int equipid) {
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Item nEquip = ii.getEquipById(equipid);
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recipe.addStartingEquipment(nEquip);
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}
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private static void giveItem(CharacterFactoryRecipe recipe, int itemid, int quantity, MapleInventoryType itemType) {
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recipe.addStartingItem(itemid, quantity, itemType);
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}
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public static int createCharacter(MapleClient c, String name, int face, int hair, int skin, int gender, int improveSp) {
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return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.MAGICIAN, 30, 101000000, equips[gender], equips[2 + gender], equips[4], weapons[0], gender, improveSp));
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}
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}
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