Channel Services + Mob Movement patch + Portal map scripts
Refactored several schedulers within the channel class, now running within their own service modules. Fixed a case where mob movements would get mistakably processed for other than the target mob during a map transition, leading to weird movements on the mob in the entered area. Added usage of foreign key for petid's. Implemented functionality for "Hair Membership" coupons. Fixed skill Body Pressure not applying the chance to neutralise on touch. Fixed quest related to NPC Shaman Rock not completing due to unmatched progress. Fixed an issue with updating title progress "Touch the Sky".
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@@ -55,6 +55,10 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
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MapleCharacter player = c.getPlayer();
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MapleMap map = player.getMap();
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if (player.isChangingMaps()) { // thanks Lame for noticing mob movement shuffle (mob OID on different maps) happening on map transitions
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return;
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}
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int objectid = slea.readInt();
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short moveid = slea.readShort();
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MapleMapObject mmo = map.getMapObject(objectid);
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