Disconnect client if idle
Thanks SharpAceX for Guida, which I used as a reference.
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@@ -5,6 +5,7 @@ import constants.net.ServerConstants;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.ChannelInitializer;
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import io.netty.channel.socket.SocketChannel;
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import io.netty.handler.timeout.IdleStateHandler;
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import tools.MaplePacketCreator;
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import java.util.concurrent.atomic.AtomicLong;
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@@ -16,6 +17,7 @@ public abstract class ServerChannelInitializer extends ChannelInitializer<Socket
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final InitializationVector sendIv = InitializationVector.generateSend();
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final InitializationVector recvIv = InitializationVector.generateReceive();
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socketChannel.writeAndFlush(Unpooled.wrappedBuffer(MaplePacketCreator.getHello(ServerConstants.VERSION, sendIv, recvIv)));
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socketChannel.pipeline().addFirst("IdleStateHandler", new IdleStateHandler(30, 30, 0));
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socketChannel.pipeline().addLast("PacketCodec", new PacketCodec(ClientCyphers.of(sendIv, recvIv)));
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socketChannel.pipeline().addLast("MapleClient", client);
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}
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