PIN system + player ranking fix + rebalanced equip EXP calculations
Added the PIN feature. Fixed ranking now calculating ranks now world-based instead of overall. Rebalanced equip exp gain and made cosmetic equipments no more leveling up (cosmetics leveling up are useless).
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@@ -30,7 +30,6 @@ public final class AfterLoginHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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System.out.println("after login");
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byte c2 = slea.readByte();
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byte c3 = 5;
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@@ -65,7 +65,7 @@ public final class LoginPasswordHandler implements MaplePacketHandler {
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return;
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}
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if (c.finishLogin() == 0) {
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login(c);
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login(c);
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} else {
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c.announce(MaplePacketCreator.getLoginFailed(7));
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}
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