PIN system + player ranking fix + rebalanced equip EXP calculations

Added the PIN feature. Fixed ranking now calculating ranks now
world-based instead of overall. Rebalanced equip exp gain and made
cosmetic equipments no more leveling up (cosmetics leveling up are
useless).
This commit is contained in:
ronancpl
2017-06-03 20:02:19 -03:00
parent 02cc9efb00
commit 809d90564c
43 changed files with 193 additions and 78 deletions

View File

@@ -131,7 +131,7 @@ public class MapleServerHandler extends IoHandlerAdapter {
short packetId = slea.readShort();
MapleClient client = (MapleClient) session.getAttribute(MapleClient.CLIENT_KEY);
if(ServerConstants.USE_DEBUG_SHOW_RCVD_PACKETS) System.out.println("Received packet id " + packetId);
if(ServerConstants.USE_DEBUG_SHOW_RCVD_PACKET) System.out.println("Received packet id " + packetId);
final MaplePacketHandler packetHandler = processor.getHandler(packetId);
if (packetHandler != null && packetHandler.validateState(client)) {
try {