PIN system + player ranking fix + rebalanced equip EXP calculations

Added the PIN feature. Fixed ranking now calculating ranks now
world-based instead of overall. Rebalanced equip exp gain and made
cosmetic equipments no more leveling up (cosmetics leveling up are
useless).
This commit is contained in:
ronancpl
2017-06-03 20:02:19 -03:00
parent 02cc9efb00
commit 809d90564c
43 changed files with 193 additions and 78 deletions

42
feature_list.txt Normal file
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========== MapleSolaxiaV2 ==========
Credits:
Ronan - Freelance Developer
Vcoc - Freelance Developer
---------------------------
Working features:
---------------------------
PQs/Quests:
* HPQ/KPQ/LPQ/LMPQ/EllinPQ/PiratePQ 100%
* BalrogPQ semi-functional
* Brand-new PQ: Boss Rush PQ 100%
* Doll house quest 100%
* Loads of quests have been patched.
Player Social Network:
* Guild and Alliance system.
* Lobby system - Limited multiple PQ instances on same channel.
Cash:
* EXP/DROP/Cosmetic Coupons 100%
Server potentials:
* Multi-worlds 100%
* Adventurer Mount quests 100%
* All Equipment levels up.
* Player level rates.
* Gain fame by quests.
* Every monsterbook card is now droppable by overworld mobs.
* Added Boss HP Bar for dozens of bosses (needs provided custom wz)
* Custom jail system (needs provided custom wz)
* Delete Character 100% (requires ENABLE_PIC activated)
Admin/GM commands:
* New commands
* Zakum/Horntail/Pinkbean 100%
Project:
* Organized project code
* Highly configurable server (see server flags at ServerConstants)
---------------------------