Use delay from packets for drop timing
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@@ -208,7 +208,8 @@ public class MapItem extends AbstractMapObject {
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if (chr.needQuestItem(questid, getItemId())) {
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this.lockItem();
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try {
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client.sendPacket(PacketCreator.dropItemFromMapObject(chr, this, null, getPosition(), (byte) 2));
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client.sendPacket(PacketCreator.dropItemFromMapObject(chr, this, null, getPosition(),
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(byte) 2, (short) 0));
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} finally {
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this.unlockItem();
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}
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@@ -219,4 +220,4 @@ public class MapItem extends AbstractMapObject {
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public void sendDestroyData(final Client client) {
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client.sendPacket(PacketCreator.removeItemFromMap(getObjectId(), 1, 0));
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}
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}
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}
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