Use delay from packets for drop timing

This commit is contained in:
P0nk
2024-08-17 18:49:28 +02:00
parent 2ffca90d29
commit 802cc2b5f5
14 changed files with 147 additions and 142 deletions

View File

@@ -208,7 +208,8 @@ public class MapItem extends AbstractMapObject {
if (chr.needQuestItem(questid, getItemId())) {
this.lockItem();
try {
client.sendPacket(PacketCreator.dropItemFromMapObject(chr, this, null, getPosition(), (byte) 2));
client.sendPacket(PacketCreator.dropItemFromMapObject(chr, this, null, getPosition(),
(byte) 2, (short) 0));
} finally {
this.unlockItem();
}
@@ -219,4 +220,4 @@ public class MapItem extends AbstractMapObject {
public void sendDestroyData(final Client client) {
client.sendPacket(PacketCreator.removeItemFromMap(getObjectId(), 1, 0));
}
}
}

View File

@@ -654,7 +654,8 @@ public class MapleMap {
}
}
private byte dropItemsFromMonsterOnMap(List<MonsterDropEntry> dropEntry, Point pos, byte d, int chRate, byte droptype, int mobpos, Character chr, Monster mob) {
private byte dropItemsFromMonsterOnMap(List<MonsterDropEntry> dropEntry, Point pos, byte d, int chRate,
byte droptype, int mobpos, Character chr, Monster mob, short delay) {
if (dropEntry.isEmpty()) {
return d;
}
@@ -686,7 +687,8 @@ public class MapleMap {
mesos = Integer.MAX_VALUE;
}
spawnMesoDrop(mesos, calcDropPos(pos, mob.getPosition()), mob, chr, false, droptype);
spawnMesoDrop(mesos, calcDropPos(pos, mob.getPosition()), mob, chr, false, droptype,
delay);
}
} else {
if (ItemConstants.getInventoryType(de.itemId) == InventoryType.EQUIP) {
@@ -694,7 +696,7 @@ public class MapleMap {
} else {
idrop = new Item(de.itemId, (short) 0, (short) (de.Maximum != 1 ? Randomizer.nextInt(de.Maximum - de.Minimum) + de.Minimum : 1));
}
spawnDrop(idrop, calcDropPos(pos, mob.getPosition()), mob, chr, droptype, de.questid);
spawnDrop(idrop, calcDropPos(pos, mob.getPosition()), mob, chr, droptype, de.questid, delay);
}
d++;
}
@@ -703,7 +705,8 @@ public class MapleMap {
return d;
}
private byte dropGlobalItemsFromMonsterOnMap(List<MonsterGlobalDropEntry> globalEntry, Point pos, byte d, byte droptype, int mobpos, Character chr, Monster mob) {
private byte dropGlobalItemsFromMonsterOnMap(List<MonsterGlobalDropEntry> globalEntry, Point pos, byte d,
byte droptype, int mobpos, Character chr, Monster mob, short delay) {
Collections.shuffle(globalEntry);
Item idrop;
@@ -722,7 +725,7 @@ public class MapleMap {
} else {
idrop = new Item(de.itemId, (short) 0, (short) (de.Maximum != 1 ? Randomizer.nextInt(de.Maximum - de.Minimum) + de.Minimum : 1));
}
spawnDrop(idrop, calcDropPos(pos, mob.getPosition()), mob, chr, droptype, de.questid);
spawnDrop(idrop, calcDropPos(pos, mob.getPosition()), mob, chr, droptype, de.questid, delay);
d++;
}
}
@@ -731,7 +734,7 @@ public class MapleMap {
return d;
}
private void dropFromMonster(final Character chr, final Monster mob, final boolean useBaseRate) {
private void dropFromMonster(final Character chr, final Monster mob, final boolean useBaseRate, short delay) {
if (mob.dropsDisabled() || !dropsOn) {
return;
}
@@ -765,10 +768,11 @@ public class MapleMap {
return;
}
registerMobItemDrops(droptype, mobpos, chRate, pos, dropEntry, visibleQuestEntry, otherQuestEntry, globalEntry, chr, mob);
registerMobItemDrops(droptype, mobpos, chRate, pos, dropEntry, visibleQuestEntry, otherQuestEntry, globalEntry,
chr, mob, delay);
}
public void dropItemsFromMonster(List<MonsterDropEntry> list, final Character chr, final Monster mob) {
public void dropItemsFromMonster(List<MonsterDropEntry> list, final Character chr, final Monster mob, short delay) {
if (mob.dropsDisabled() || !dropsOn) {
return;
}
@@ -779,15 +783,16 @@ public class MapleMap {
byte d = 1;
Point pos = new Point(0, mob.getPosition().y);
dropItemsFromMonsterOnMap(list, pos, d, chRate, droptype, mobpos, chr, mob);
dropItemsFromMonsterOnMap(list, pos, d, chRate, droptype, mobpos, chr, mob, delay);
}
public void dropFromFriendlyMonster(final Character chr, final Monster mob) {
dropFromMonster(chr, mob, true);
dropFromMonster(chr, mob, true, (short) 0);
}
public void dropFromReactor(final Character chr, final Reactor reactor, Item drop, Point dropPos, short questid) {
spawnDrop(drop, this.calcDropPos(dropPos, reactor.getPosition()), reactor, chr, (byte) (chr.getParty() != null ? 1 : 0), questid);
spawnDrop(drop, this.calcDropPos(dropPos, reactor.getPosition()), reactor, chr,
(byte) (chr.getParty() != null ? 1 : 0), questid, (short) 0);
}
private void stopItemMonitor() {
@@ -965,8 +970,12 @@ public class MapleMap {
}
}
private void registerMobItemDrops(byte droptype, int mobpos, int chRate, Point pos, List<MonsterDropEntry> dropEntry, List<MonsterDropEntry> visibleQuestEntry, List<MonsterDropEntry> otherQuestEntry, List<MonsterGlobalDropEntry> globalEntry, Character chr, Monster mob) {
MobLootEntry mle = new MobLootEntry(droptype, mobpos, chRate, pos, dropEntry, visibleQuestEntry, otherQuestEntry, globalEntry, chr, mob);
private void registerMobItemDrops(byte droptype, int mobpos, int chRate, Point pos,
List<MonsterDropEntry> dropEntry, List<MonsterDropEntry> visibleQuestEntry,
List<MonsterDropEntry> otherQuestEntry, List<MonsterGlobalDropEntry> globalEntry,
Character chr, Monster mob, short delay) {
MobLootEntry mle = new MobLootEntry(droptype, mobpos, chRate, pos, delay, dropEntry, visibleQuestEntry,
otherQuestEntry, globalEntry, chr, mob);
if (YamlConfig.config.server.USE_SPAWN_LOOT_ON_ANIMATION) {
int animationTime = mob.getAnimationTime("die1");
@@ -1123,7 +1132,8 @@ public class MapleMap {
}
}
private void spawnDrop(final Item idrop, final Point dropPos, final MapObject dropper, final Character chr, final byte droptype, final short questid) {
private void spawnDrop(final Item idrop, final Point dropPos, final MapObject dropper, final Character chr,
final byte droptype, final short questid, short delay) {
final MapItem mdrop = new MapItem(idrop, dropPos, dropper, chr, chr.getClient(), droptype, false, questid);
mdrop.setDropTime(Server.getInstance().getCurrentTime());
spawnAndAddRangedMapObject(mdrop, c -> {
@@ -1132,7 +1142,8 @@ public class MapleMap {
if (chr1.needQuestItem(questid, idrop.getItemId())) {
mdrop.lockItem();
try {
c.sendPacket(PacketCreator.dropItemFromMapObject(chr1, mdrop, dropper.getPosition(), dropPos, (byte) 1));
c.sendPacket(PacketCreator.dropItemFromMapObject(chr1, mdrop, dropper.getPosition(), dropPos,
(byte) 1, delay));
} finally {
mdrop.unlockItem();
}
@@ -1143,7 +1154,8 @@ public class MapleMap {
activateItemReactors(mdrop, chr.getClient());
}
public final void spawnMesoDrop(final int meso, final Point position, final MapObject dropper, final Character owner, final boolean playerDrop, final byte droptype) {
public final void spawnMesoDrop(final int meso, final Point position, final MapObject dropper,
final Character owner, final boolean playerDrop, final byte droptype, short delay) {
final Point droppos = calcDropPos(position, position);
final MapItem mdrop = new MapItem(meso, droppos, dropper, owner, owner.getClient(), droptype, playerDrop);
mdrop.setDropTime(Server.getInstance().getCurrentTime());
@@ -1151,7 +1163,8 @@ public class MapleMap {
spawnAndAddRangedMapObject(mdrop, c -> {
mdrop.lockItem();
try {
c.sendPacket(PacketCreator.dropItemFromMapObject(c.getPlayer(), mdrop, dropper.getPosition(), droppos, (byte) 1));
c.sendPacket(PacketCreator.dropItemFromMapObject(c.getPlayer(), mdrop, dropper.getPosition(), droppos,
(byte) 1, delay));
} finally {
mdrop.unlockItem();
}
@@ -1166,7 +1179,7 @@ public class MapleMap {
mdrop.lockItem();
try {
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 3, mdrop.getPosition());
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 3, (short) 0, mdrop.getPosition());
} finally {
mdrop.unlockItem();
}
@@ -1178,7 +1191,7 @@ public class MapleMap {
mdrop.lockItem();
try {
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 3, mdrop.getPosition());
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 3, (short) 0, mdrop.getPosition());
} finally {
mdrop.unlockItem();
}
@@ -1326,7 +1339,13 @@ public class MapleMap {
return count;
}
public boolean damageMonster(final Character chr, final Monster monster, final int damage) {
/* TODO: start using once all erroneous damageMonster() callers have been fixed
public boolean damageMonster(final Character chr, final Monster monster, final int damage) {
damageMonster(chr, monster, damage, (short) 0);
}
*/
public boolean damageMonster(final Character chr, final Monster monster, final int damage, short delay) {
if (monster.getId() == MobId.ZAKUM_1) {
for (MapObject object : chr.getMap().getMapObjects()) {
Monster mons = chr.getMap().getMonsterByOid(object.getObjectId());
@@ -1351,7 +1370,7 @@ public class MapleMap {
}
}
if (killed) {
killMonster(monster, chr, true);
killMonster(monster, chr, true, delay);
}
return true;
}
@@ -1392,11 +1411,12 @@ public class MapleMap {
}
}
public void killMonster(final Monster monster, final Character chr, final boolean withDrops) {
killMonster(monster, chr, withDrops, 1);
public void killMonster(final Monster monster, final Character chr, final boolean withDrops, short dropDelay) {
killMonster(monster, chr, withDrops, 1, dropDelay);
}
public void killMonster(final Monster monster, final Character chr, final boolean withDrops, int animation) {
public void killMonster(final Monster monster, final Character chr, final boolean withDrops, int animation,
short dropDelay) {
if (monster == null) {
return;
}
@@ -1476,7 +1496,7 @@ public class MapleMap {
if (dropOwner == null) {
dropOwner = chr;
}
dropFromMonster(dropOwner, monster, false);
dropFromMonster(dropOwner, monster, false, dropDelay);
}
if (monster.hasBossHPBar()) {
@@ -1497,7 +1517,7 @@ public class MapleMap {
}
public void killFriendlies(Monster mob) {
this.killMonster(mob, (Character) getPlayers().get(0), false);
this.killMonster(mob, (Character) getPlayers().get(0), false, (short) 0);
}
public void killMonster(int mobId) {
@@ -1506,7 +1526,7 @@ public class MapleMap {
for (Monster mob : mobList) {
if (mob.getId() == mobId) {
this.killMonster(mob, chr, false);
this.killMonster(mob, chr, false, (short) 0);
}
}
}
@@ -1525,7 +1545,7 @@ public class MapleMap {
chr = defaultChr;
}
this.killMonster(mob, chr, true);
this.killMonster(mob, chr, true, (short) 0);
}
}
}
@@ -1555,7 +1575,7 @@ public class MapleMap {
continue;
}
killMonster(monster, null, false, 1);
killMonster(monster, null, false, 1, (short) 0);
}
}
@@ -1565,7 +1585,7 @@ public class MapleMap {
for (MapObject monstermo : getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapObjectType.MONSTER))) {
Monster monster = (Monster) monstermo;
killMonster(monster, null, false, 1);
killMonster(monster, null, false, 1, (short) 0);
}
}
@@ -1912,7 +1932,7 @@ public class MapleMap {
Runnable removeAfterAction;
if (selfDestruction == null) {
removeAfterAction = () -> killMonster(monster, null, false);
removeAfterAction = () -> killMonster(monster, null, false, (short) 0);
registerMapSchedule(removeAfterAction, SECONDS.toMillis(monster.getStats().removeAfter()));
} else {
@@ -2160,11 +2180,13 @@ public class MapleMap {
getWorldServer().registerTimedMapObject(expireKite, YamlConfig.config.server.KITE_EXPIRE_TIME);
}
public final void spawnItemDrop(final MapObject dropper, final Character owner, final Item item, Point pos, final boolean ffaDrop, final boolean playerDrop) {
public final void spawnItemDrop(final MapObject dropper, final Character owner, final Item item, Point pos,
final boolean ffaDrop, final boolean playerDrop) {
spawnItemDrop(dropper, owner, item, pos, (byte) (ffaDrop ? 2 : 0), playerDrop);
}
public final void spawnItemDrop(final MapObject dropper, final Character owner, final Item item, Point pos, final byte dropType, final boolean playerDrop) {
public final void spawnItemDrop(final MapObject dropper, final Character owner, final Item item, Point pos,
final byte dropType, final boolean playerDrop) {
if (FieldLimit.DROP_LIMIT.check(this.getFieldLimit())) { // thanks Conrad for noticing some maps shouldn't have loots available
this.disappearingItemDrop(dropper, owner, item, pos);
return;
@@ -2177,7 +2199,8 @@ public class MapleMap {
spawnAndAddRangedMapObject(mdrop, c -> {
mdrop.lockItem();
try {
c.sendPacket(PacketCreator.dropItemFromMapObject(c.getPlayer(), mdrop, dropper.getPosition(), droppos, (byte) 1));
c.sendPacket(PacketCreator.dropItemFromMapObject(c.getPlayer(), mdrop, dropper.getPosition(), droppos,
(byte) 1, (short) 0));
} finally {
mdrop.unlockItem();
}
@@ -2185,7 +2208,7 @@ public class MapleMap {
mdrop.lockItem();
try {
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 0);
broadcastItemDropMessage(mdrop, dropper.getPosition(), droppos, (byte) 0, (short) 0);
} finally {
mdrop.unlockItem();
}
@@ -2194,49 +2217,6 @@ public class MapleMap {
activateItemReactors(mdrop, owner.getClient());
}
public final void spawnItemDropList(List<Integer> list, final MapObject dropper, final Character owner, Point pos) {
spawnItemDropList(list, 1, 1, dropper, owner, pos, true, false);
}
public final void spawnItemDropList(List<Integer> list, int minCopies, int maxCopies, final MapObject dropper, final Character owner, Point pos) {
spawnItemDropList(list, minCopies, maxCopies, dropper, owner, pos, true, false);
}
// spawns item instances of all defined item ids on a list
public final void spawnItemDropList(List<Integer> list, int minCopies, int maxCopies, final MapObject dropper, final Character owner, Point pos, final boolean ffaDrop, final boolean playerDrop) {
int copies = (maxCopies - minCopies) + 1;
if (copies < 1) {
return;
}
Collections.shuffle(list);
ItemInformationProvider ii = ItemInformationProvider.getInstance();
Random rnd = new Random();
final Point dropPos = new Point(pos);
dropPos.x -= (12 * list.size());
for (Integer integer : list) {
if (integer == 0) {
spawnMesoDrop(owner != null ? 10 * owner.getMesoRate() : 10, calcDropPos(dropPos, pos), dropper, owner, playerDrop, (byte) (ffaDrop ? 2 : 0));
} else {
final Item drop;
int randomedId = integer;
if (ItemConstants.getInventoryType(randomedId) != InventoryType.EQUIP) {
drop = new Item(randomedId, (short) 0, (short) (rnd.nextInt(copies) + minCopies));
} else {
drop = ii.randomizeStats((Equip) ii.getEquipById(randomedId));
}
spawnItemDrop(dropper, owner, drop, calcDropPos(dropPos, pos), ffaDrop, playerDrop);
}
dropPos.x += 25;
}
}
private void registerMapSchedule(Runnable r, long delay) {
OverallService service = (OverallService) this.getChannelServer().getServiceAccess(ChannelServices.OVERALL);
service.registerOverallAction(mapid, r, delay);
@@ -2867,20 +2847,23 @@ public class MapleMap {
}
}
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod, Point rangedFrom) {
broadcastItemDropMessage(mdrop, dropperPos, dropPos, mod, getRangedDistance(), rangedFrom);
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod, short delay,
Point rangedFrom) {
broadcastItemDropMessage(mdrop, dropperPos, dropPos, mod, delay, getRangedDistance(), rangedFrom);
}
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod) {
broadcastItemDropMessage(mdrop, dropperPos, dropPos, mod, Double.POSITIVE_INFINITY, null);
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod, short delay) {
broadcastItemDropMessage(mdrop, dropperPos, dropPos, mod, delay, Double.POSITIVE_INFINITY, null);
}
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod, double rangeSq, Point rangedFrom) {
private void broadcastItemDropMessage(MapItem mdrop, Point dropperPos, Point dropPos, byte mod, short delay,
double rangeSq, Point rangedFrom) {
chrRLock.lock();
try {
for (Character chr : characters) {
Packet packet = PacketCreator.dropItemFromMapObject(chr, mdrop, dropperPos, dropPos, mod);
Packet packet = PacketCreator.dropItemFromMapObject(chr, mdrop, dropperPos, dropPos, mod, delay);
// TODO: remove along with USE_MAXRANGE config
if (rangeSq < Double.POSITIVE_INFINITY) {
if (rangedFrom.distanceSq(chr.getPosition()) <= rangeSq) {
chr.sendPacket(packet);
@@ -3405,12 +3388,14 @@ public class MapleMap {
return false;
}
// TODO: no reason to implement runnable - this is not intended to be submitted to another thread
private class MobLootEntry implements Runnable {
private final byte droptype;
private final int mobpos;
private final int chRate;
private final Point pos;
private final short delay;
private final List<MonsterDropEntry> dropEntry;
private final List<MonsterDropEntry> visibleQuestEntry;
private final List<MonsterDropEntry> otherQuestEntry;
@@ -3418,11 +3403,15 @@ public class MapleMap {
private final Character chr;
private final Monster mob;
protected MobLootEntry(byte droptype, int mobpos, int chRate, Point pos, List<MonsterDropEntry> dropEntry, List<MonsterDropEntry> visibleQuestEntry, List<MonsterDropEntry> otherQuestEntry, List<MonsterGlobalDropEntry> globalEntry, Character chr, Monster mob) {
protected MobLootEntry(byte droptype, int mobpos, int chRate, Point pos, short delay,
List<MonsterDropEntry> dropEntry, List<MonsterDropEntry> visibleQuestEntry,
List<MonsterDropEntry> otherQuestEntry, List<MonsterGlobalDropEntry> globalEntry,
Character chr, Monster mob) {
this.droptype = droptype;
this.mobpos = mobpos;
this.chRate = chRate;
this.pos = pos;
this.delay = delay;
this.dropEntry = dropEntry;
this.visibleQuestEntry = visibleQuestEntry;
this.otherQuestEntry = otherQuestEntry;
@@ -3436,14 +3425,14 @@ public class MapleMap {
byte d = 1;
// Normal Drops
d = dropItemsFromMonsterOnMap(dropEntry, pos, d, chRate, droptype, mobpos, chr, mob);
d = dropItemsFromMonsterOnMap(dropEntry, pos, d, chRate, droptype, mobpos, chr, mob, delay);
// Global Drops
d = dropGlobalItemsFromMonsterOnMap(globalEntry, pos, d, droptype, mobpos, chr, mob);
d = dropGlobalItemsFromMonsterOnMap(globalEntry, pos, d, droptype, mobpos, chr, mob, delay);
// Quest Drops
d = dropItemsFromMonsterOnMap(visibleQuestEntry, pos, d, chRate, droptype, mobpos, chr, mob);
dropItemsFromMonsterOnMap(otherQuestEntry, pos, d, chRate, droptype, mobpos, chr, mob);
d = dropItemsFromMonsterOnMap(visibleQuestEntry, pos, d, chRate, droptype, mobpos, chr, mob, delay);
dropItemsFromMonsterOnMap(otherQuestEntry, pos, d, chRate, droptype, mobpos, chr, mob, delay);
}
}