Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
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@@ -33,12 +33,14 @@ import tools.data.input.SeekableLittleEndianAccessor;
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* @author Matze
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*/
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public final class ItemMoveHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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slea.skip(4);
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if(c.getPlayer().getAutobanManager().getLastSpam(6) + 300 > System.currentTimeMillis()) {
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c.announce(MaplePacketCreator.enableActions());
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return;
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}
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if(c.getPlayer().getAutobanManager().getLastSpam(6) + 300 > System.currentTimeMillis()) {
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c.announce(MaplePacketCreator.enableActions());
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return;
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}
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MapleInventoryType type = MapleInventoryType.getByType(slea.readByte());
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byte src = (byte) slea.readShort();
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byte action = (byte) slea.readShort();
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@@ -52,6 +54,6 @@ public final class ItemMoveHandler extends AbstractMaplePacketHandler {
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} else {
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MapleInventoryManipulator.move(c, type, src, action);
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}
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c.getPlayer().getAutobanManager().spam(6);
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c.getPlayer().getAutobanManager().spam(6);
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}
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}
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