Multi World NPCs + patch on Player interactions

Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
This commit is contained in:
ronancpl
2017-05-28 22:11:39 -03:00
parent d0396e4c36
commit 7f178a3d80
548 changed files with 340 additions and 164 deletions

19
scripts/npc/2141000.js Normal file
View File

@@ -0,0 +1,19 @@
/*
* Time Temple - Kirston
* Twilight of the Gods
*/
function start() {
cm.askAcceptDecline("If only I had the Mirror of Goodness then I can re-summon the Black Wizard! \r\nWait! something's not right! Why is the Black Wizard not summoned? Wait, what's this force? I feel something... totally different from the Black Wizard Ahhhhh!!!!! \r\n\r\n #b(Places a hand on the shoulder of Kryston.)");
}
function action(mode, type, selection) {
if (mode == 1) {
cm.removeNpc(270050100, 2141000);
cm.forceStartReactor(270050100, 2709000);
}
cm.dispose();
// If accepted, = summon PB + Kriston Disappear + 1 hour timer
// If deny = NoTHING HAPPEN
}