Multi World NPCs + patch on Player interactions

Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
This commit is contained in:
ronancpl
2017-05-28 22:11:39 -03:00
parent d0396e4c36
commit 7f178a3d80
548 changed files with 340 additions and 164 deletions

32
scripts/npc/2012001.js Normal file
View File

@@ -0,0 +1,32 @@
function start() {
if(cm.haveItem(4031047)){
var em = cm.getEventManager("Boats");
if (em.getProperty("entry") == "true")
cm.sendYesNo("Do you want to go to Ellinia?");
else{
cm.sendOk("The boat to Ellinia is already travelling, please be patient for the next one.");
cm.dispose();
}
}else{
cm.sendOk("Make sure you got a Ellinia ticket to travel in this boat. Check your inventory.");
cm.dispose();
}
}
function action(mode, type, selection) {
if (mode <= 0) {
cm.sendOk("Okay, talk to me if you change your mind!");
cm.dispose();
return;
}
var em = cm.getEventManager("Boats");
if (em.getProperty("entry") == "true") {
cm.warp(200000112);
cm.gainItem(4031047, -1);
cm.dispose();
}
else{
cm.sendOk("The boat to Ellinia is ready to take off, please be patient for the next one.");
cm.dispose();
}
}