Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
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32
scripts/npc/2012001.js
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32
scripts/npc/2012001.js
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function start() {
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if(cm.haveItem(4031047)){
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var em = cm.getEventManager("Boats");
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if (em.getProperty("entry") == "true")
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cm.sendYesNo("Do you want to go to Ellinia?");
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else{
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cm.sendOk("The boat to Ellinia is already travelling, please be patient for the next one.");
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cm.dispose();
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}
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}else{
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cm.sendOk("Make sure you got a Ellinia ticket to travel in this boat. Check your inventory.");
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cm.dispose();
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}
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}
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function action(mode, type, selection) {
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if (mode <= 0) {
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cm.sendOk("Okay, talk to me if you change your mind!");
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cm.dispose();
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return;
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}
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var em = cm.getEventManager("Boats");
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if (em.getProperty("entry") == "true") {
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cm.warp(200000112);
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cm.gainItem(4031047, -1);
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cm.dispose();
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}
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else{
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cm.sendOk("The boat to Ellinia is ready to take off, please be patient for the next one.");
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cm.dispose();
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}
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}
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