Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
This commit is contained in:
38
scripts/npc/1096005.js
Normal file
38
scripts/npc/1096005.js
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@@ -0,0 +1,38 @@
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var status = -1;
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function start() {
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 0 && type == 0) {
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status--;
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} else if (mode == -1) {
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cm.dispose();
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return;
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} else {
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status++;
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}
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if (status == 0) {
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cm.sendDirectionInfo(4, 1096005);//else you will crash sending sendNext
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cm.sendNext("All right! Let's go!");
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} else if (status == 1) {
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cm.removeNPC(579711);
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cm.removeNPC2(579711);
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cm.updateInfo("fire", "0");
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cm.playSound("cannonshooter/fire");
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/flying/0", 7000, 0, 0, -1, -1);
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/flying1/0", 7000, 0, 0, -1, -1);
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cm.sendDirectionInfo(1, 800);
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} else if (status == 2) {
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cm.warp(912060300);
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} else if (status == 3) {
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/balloon/1", 9000, 0, 0, 0, -1);
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cm.sendDirectionInfo(1, 1500);
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} else if (status == 4) {
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/balloon/2", 9000, 0, 0, 0, -1);
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cm.showIntro("Effect/Direction4.img/cannonshooter/face04");
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cm.showIntro("Effect/Direction4.img/cannonshooter/out01");
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cm.dispose();
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}
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}
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