Rename and clean up MapleCharacter
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@@ -21,7 +21,7 @@
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*/
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package server.maps;
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import client.MapleCharacter;
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import client.Character;
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import client.MapleClient;
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import client.Skill;
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import client.SkillFactory;
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@@ -40,7 +40,7 @@ import java.awt.*;
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*/
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public class MapleMist extends AbstractMapleMapObject {
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private Rectangle mistPosition;
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private MapleCharacter owner = null;
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private Character owner = null;
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private MapleMonster mob = null;
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private MapleStatEffect source;
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private MobSkill skill;
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@@ -57,7 +57,7 @@ public class MapleMist extends AbstractMapleMapObject {
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skillDelay = 0;
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}
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public MapleMist(Rectangle mistPosition, MapleCharacter owner, MapleStatEffect source) {
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public MapleMist(Rectangle mistPosition, Character owner, MapleStatEffect source) {
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this.mistPosition = mistPosition;
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this.owner = owner;
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this.source = source;
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@@ -116,7 +116,7 @@ public class MapleMist extends AbstractMapleMapObject {
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return mob;
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}
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public MapleCharacter getOwner() {
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public Character getOwner() {
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return owner;
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}
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