Rename and clean up MapleCharacter

This commit is contained in:
P0nk
2021-09-09 21:09:45 +02:00
parent 46bd0570d7
commit 7dc3a2159a
379 changed files with 3418 additions and 3373 deletions

View File

@@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.channel.handlers;
import client.Character;
import client.*;
import client.inventory.Inventory;
import client.inventory.InventoryType;
@@ -52,9 +53,9 @@ public final class TakeDamageHandler extends AbstractPacketHandler {
@Override
public final void handlePacket(InPacket p, MapleClient c) {
List<MapleCharacter> banishPlayers = new ArrayList<>();
List<Character> banishPlayers = new ArrayList<>();
MapleCharacter chr = c.getPlayer();
Character chr = c.getPlayer();
p.readInt();
byte damagefrom = p.readByte();
p.readByte(); //Element
@@ -277,7 +278,7 @@ public final class TakeDamageHandler extends AbstractPacketHandler {
c.sendPacket(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
for (MapleCharacter player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
for (Character player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
}
}