Rename and clean up MapleCharacter
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@@ -19,7 +19,7 @@
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*/
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package net.server.channel.handlers;
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import client.MapleCharacter;
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import client.Character;
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import client.MapleClient;
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import constants.game.GameConstants;
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import net.AbstractPacketHandler;
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@@ -37,7 +37,7 @@ public class FieldDamageMobHandler extends AbstractPacketHandler {
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int mobOid = p.readInt(); // packet structure found thanks to Darter (Rajan)
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int dmg = p.readInt();
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MapleCharacter chr = c.getPlayer();
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Character chr = c.getPlayer();
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MapleMap map = chr.getMap();
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if (map.getEnvironment().isEmpty()) { // no environment objects activated to actually hit the mob
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