Concurrency fix + new scripts
Fixed some situation involving concurrency upon using getCharacters() from MapleMap, added scripts and other bug fixes.
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@@ -30,12 +30,16 @@ var status = 0;
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var expedition;
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var player;
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var em;
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var barlog_easy = MapleExpeditionType.BALROG_EASY;
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var barlog_hard = MapleExpeditionType.BALROG_HARD;
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//var barlog_easy = MapleExpeditionType.BALROG_EASY;
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//var barlog_hard = MapleExpeditionType.BALROG_HARD;
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function start(){
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status = 0;
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action(1, 0, 0);
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cm.sendNext("Hi there. I am #b#nMu Young#n#k, the temple Keeper. This expedition is currently unavailable.");
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cm.dispose();
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//action(1, 0, 0);
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}
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function action(mode, type, selection) {
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