Lower-bracket equip levelup & Channel/World capacity patch
Rebalanced the low level section of the equipment level up system. Fixed EQUIP_EXP_RATE not acting as expected to be. Changed chscroll system, now using a new flag instead of the SCROLL_CHANCE_RATE. Optimized PlayerStorage, now using a proper name map when searching for a character name. Tweaked some aspects of the BalrogPQ. Improved the channel capacity bar and world server capacity checks throughout the source.
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@@ -773,7 +773,7 @@ public class MaplePacketCreator {
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mplew.write(channelLoad.size());
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for (Channel ch : channelLoad) {
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mplew.writeMapleAsciiString(serverName + "-" + ch.getId());
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mplew.writeInt((ch.getConnectedClients() * 1200) / ServerConstants.CHANNEL_LOAD);
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mplew.writeInt(ch.getChannelCapacity());
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mplew.write(1);
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mplew.writeShort(ch.getId() - 1);
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}
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@@ -2582,7 +2582,7 @@ public class MaplePacketCreator {
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}
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/**
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* It is important that statups is in the correct order (see decleration
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* It is important that statups is in the correct order (see declaration
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* order in MapleBuffStat) since this method doesn't do automagical
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* reordering.
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*
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