Password on minigames + Broadcast diseases + Missing reactor scripts

Added script for several uncoded reactors with drop data on DB.
Improved quest status updates on the DB, now using a common "characterid" column.
Fixed several disease status not appearing for other players.
Fixed MapleTV item being taken twice per operation.
Implemented password system for minirooms such as omok/match cards. Passwords as player names will suggest to the system that player is being "invited" to the private game.
This commit is contained in:
ronancpl
2018-05-01 02:26:55 -03:00
parent 61292f5c9b
commit 7d0f1cb311
33 changed files with 806 additions and 81 deletions

View File

@@ -166,7 +166,10 @@ public class ServerConstants {
//Event End Timestamp
public static final long EVENT_END_TIMESTAMP = 1428897600000L;
//Debug Variables
public static int DEBUG_VALUES[] = new int[10]; // Field designed for packet testing purposes
//Properties
static {
Properties p = new Properties();