From 7cfee6db53b949872b594c59d5ad0c8353768b3c Mon Sep 17 00:00:00 2001 From: Kevin Zeng Date: Sun, 17 Oct 2021 10:48:54 -0400 Subject: [PATCH] Fix AddMp on 1st Job Change For mixed jobs (Archer/Thief/Pirate), it should add mp instead of adding hp twice. --- src/main/java/client/Character.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/client/Character.java b/src/main/java/client/Character.java index 25816a3980..3627f57f32 100644 --- a/src/main/java/client/Character.java +++ b/src/main/java/client/Character.java @@ -1101,7 +1101,7 @@ public class Character extends AbstractCharacterObject { addmp += Randomizer.rand(100, 150); } else if (job_ % 100 == 0) { // 1st others addhp += Randomizer.rand(100, 150); - addhp += Randomizer.rand(25, 50); + addmp += Randomizer.rand(25, 50); } else if (job_ > 0 && job_ < 200) { // 2nd~4th warrior addhp += Randomizer.rand(300, 350); } else if (job_ < 300) { // 2nd~4th mage