MapleSolaxiaV2 Revision 1

Minor changes about how ranking moves are reflected in-game.
This commit is contained in:
ronancpl
2015-11-06 13:27:46 -02:00
parent 4cb24a5e3f
commit 7c9f9c9fde
4 changed files with 29 additions and 8 deletions

View File

@@ -32,10 +32,12 @@ public class ServerConstants {
public static final boolean USE_PARTY_SEARCH = false;
public static final boolean USE_AUTOBAN = false; //commands the server to detect infractors automatically.
public static final boolean USE_ANOTHER_AUTOASSIGN = true; //based on distributing AP accordingly with higher secondary stat on equipments.
public static final boolean USE_REFRESH_RANK_MOVE = true;
public static final int MAX_AP = 999;
public static final long BLOCK_DUEY_RACE_COND = (long)(0.5 * 1000);
public static final long PET_LOOT_UPON_ATTACK = (long)(0.8 * 1000); //time the pet must wait before trying to pick items up.
public static final long PET_LOOT_UPON_ATTACK = (long)(0.7 * 1000); //time the pet must wait before trying to pick items up.
//Some Gameplay Enhancing Configurations
public static final boolean USE_PERFECT_SCROLLING = true; //scrolls doesn't use slots upon failure.
public static final boolean USE_ENHANCED_CHSCROLL = true; //equips even more powerful with chaos upgrade