More PQ-esque script modules + HP Bar on some bosses
Completed (hopefully, now!) implementation of automated modules for PQ scripting. Added HP bar for some bosses that wouldn't display it before (like King Slime, Alishar and CRog).
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@@ -40,6 +40,10 @@
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="boss" value="1"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="219" height="153">
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