Poison/slow update + Map-persistent diseases + Selling zero-qty rechs.

Rebalanced CafePQ rewards.
Rebalanced drop chance of some equipments and HT drops with high rates.
Fixed an weird issue where a "Targa hat" would appear as a debuff effect.
Added visual effect to be displayed to other players when the custom "Chair Mastery" skill is being used.
Slow disease is now visible to other players.
Poison damage now displays the correct damage amount to other players.
Disease status are now visible for other players when changing maps.
Fixed recharging price being accounted incorrectly.
Fixed zero-quantity rechargeables not being able to sell at NPC shops.
This commit is contained in:
ronancpl
2018-05-03 14:05:23 -03:00
parent 7d0f1cb311
commit 727dfb2d62
33 changed files with 590 additions and 303 deletions

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/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.worker;
import net.server.Server;
/**
* @author Ronan
* @info Thread responsible for announcing other players diseases when one enters into a map
*/
public class CharacterDiseaseWorker implements Runnable {
@Override
public void run() {
Server.getInstance().runAnnouncePlayerDiseasesSchedule();
}
}