Quest clock & ThreadTracker & MapleArrowFetcher patches
Fixed quest timer UI not disappearing on the client on quest complete. Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type. Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops. Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
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@@ -70,7 +70,7 @@ public class MapleArrowFetcher {
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minRange = (int)Math.ceil(((2.870503597 * level) - 1.870503597) * (boss ? 1.4 : 1.0) / correctionFactor);
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// MAX range
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maxRange = (int)(1.25 * minRange);
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maxRange = (int)Math.ceil(1.25 * minRange);
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return new Pair<>(minRange, maxRange);
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}
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