Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions
+9 -4
View File
@@ -257,11 +257,16 @@ public class MapleQuest {
public void complete(MapleCharacter c, int npc, Integer selection) {
if (autoPreComplete || canComplete(c, npc)) {
for (MapleQuestAction a : completeActs.values()) {
if (!a.check(c, selection)) {
return;
}
for (MapleQuestAction a : completeActs.values()) {
if (!a.check(c, selection)) {
return;
}
}
if (timeLimit > 0) {
c.announce(MaplePacketCreator.removeQuestTimeLimit(id));
}
forceComplete(c, npc);
for (MapleQuestAction a : completeActs.values()) {
a.run(c, selection);