Quest clock & ThreadTracker & MapleArrowFetcher patches
Fixed quest timer UI not disappearing on the client on quest complete. Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type. Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops. Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
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@@ -257,11 +257,16 @@ public class MapleQuest {
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public void complete(MapleCharacter c, int npc, Integer selection) {
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if (autoPreComplete || canComplete(c, npc)) {
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for (MapleQuestAction a : completeActs.values()) {
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if (!a.check(c, selection)) {
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return;
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}
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for (MapleQuestAction a : completeActs.values()) {
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if (!a.check(c, selection)) {
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return;
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}
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}
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if (timeLimit > 0) {
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c.announce(MaplePacketCreator.removeQuestTimeLimit(id));
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}
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forceComplete(c, npc);
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for (MapleQuestAction a : completeActs.values()) {
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a.run(c, selection);
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