Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions
+2 -2
View File
@@ -27,7 +27,7 @@ import java.awt.Point;
import java.util.concurrent.locks.Lock;
import tools.locks.MonitoredReentrantLock;
import tools.MaplePacketCreator;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
public class MapleMapItem extends AbstractMapleMapObject {
@@ -37,7 +37,7 @@ public class MapleMapItem extends AbstractMapleMapObject {
protected byte type;
protected boolean pickedUp = false, playerDrop;
protected long dropTime;
private Lock itemLock = new MonitoredReentrantLock(MonitoredEnums.MAP_ITEM);
private Lock itemLock = new MonitoredReentrantLock(MonitoredLockType.MAP_ITEM);
public MapleMapItem(Item item, Point position, MapleMapObject dropper, MapleCharacter owner, byte type, boolean playerDrop) {
setPosition(position);