Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions

View File

@@ -47,7 +47,7 @@ import server.life.MapleMonster;
import scripting.event.EventInstanceManager;
import tools.DatabaseConnection;
import tools.StringUtil;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
public class MapleMapFactory {
@@ -66,7 +66,7 @@ public class MapleMapFactory {
this.channel = channel;
this.event = eim;
ReentrantReadWriteLock rrwl = new MonitoredReentrantReadWriteLock(MonitoredEnums.MAP_FACTORY);
ReentrantReadWriteLock rrwl = new MonitoredReentrantReadWriteLock(MonitoredLockType.MAP_FACTORY);
this.mapsRLock = rrwl.readLock();
this.mapsWLock = rrwl.writeLock();
}