Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions

View File

@@ -45,7 +45,7 @@ import server.MaplePlayerShopItem;
import tools.DatabaseConnection;
import tools.MaplePacketCreator;
import tools.Pair;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
/**
*
@@ -64,7 +64,7 @@ public class MapleHiredMerchant extends AbstractMapleMapObject {
private List<SoldItem> sold = new LinkedList<>();
private AtomicBoolean open = new AtomicBoolean();
private MapleMap map;
private Lock visitorLock = new MonitoredReentrantLock(MonitoredEnums.VISITOR_MERCH, true);
private Lock visitorLock = new MonitoredReentrantLock(MonitoredLockType.VISITOR_MERCH, true);
public MapleHiredMerchant(final MapleCharacter owner, int itemId, String desc) {
this.setPosition(owner.getPosition());