Quest clock & ThreadTracker & MapleArrowFetcher patches
Fixed quest timer UI not disappearing on the client on quest complete. Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type. Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops. Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
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@@ -27,7 +27,7 @@ import scripting.portal.PortalScriptManager;
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import server.MaplePortal;
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import tools.MaplePacketCreator;
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import java.util.concurrent.locks.Lock;
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import tools.locks.MonitoredEnums;
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import tools.locks.MonitoredLockType;
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import tools.locks.MonitoredReentrantLock;
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public class MapleGenericPortal implements MaplePortal {
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@@ -118,7 +118,7 @@ public class MapleGenericPortal implements MaplePortal {
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if(scriptName != null) {
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if(scriptLock == null) {
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scriptLock = new MonitoredReentrantLock(MonitoredEnums.PORTAL, false);
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scriptLock = new MonitoredReentrantLock(MonitoredLockType.PORTAL, true);
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}
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} else {
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scriptLock = null;
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