Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions
+2 -2
View File
@@ -46,7 +46,7 @@ import client.inventory.MapleInventoryType;
import client.inventory.MaplePet;
import constants.ItemConstants;
import java.util.Collections;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
/*
* @author Flav
@@ -242,7 +242,7 @@ public class CashShop {
private List<Item> inventory = new ArrayList<>();
private List<Integer> wishList = new ArrayList<>();
private int notes = 0;
private Lock lock = new MonitoredReentrantLock(MonitoredEnums.CASHSHOP);
private Lock lock = new MonitoredReentrantLock(MonitoredLockType.CASHSHOP);
public CashShop(int accountId, int characterId, int jobType) throws SQLException {
this.accountId = accountId;