Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions

View File

@@ -39,7 +39,7 @@ import constants.ItemConstants;
import server.MapleItemInformationProvider;
import server.MapleInventoryManipulator;
import tools.FilePrinter;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
/**
*
@@ -51,7 +51,7 @@ public class MapleInventory implements Iterable<Item> {
private byte slotLimit;
private MapleInventoryType type;
private boolean checked = false;
private Lock lock = new MonitoredReentrantLock(MonitoredEnums.INVENTORY, true);
private Lock lock = new MonitoredReentrantLock(MonitoredLockType.INVENTORY, true);
public MapleInventory(MapleCharacter mc, MapleInventoryType type, byte slotLimit) {
this.owner = mc;