Quest clock & ThreadTracker & MapleArrowFetcher patches

Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
This commit is contained in:
ronancpl
2017-11-18 11:24:24 -02:00
parent 2b38b62683
commit 71ad2ee3a9
49 changed files with 786 additions and 683 deletions

View File

@@ -31,7 +31,7 @@ import java.util.concurrent.locks.Lock;
import tools.locks.MonitoredReentrantLock;
import tools.DatabaseConnection;
import tools.Pair;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredLockType;
/**
*
@@ -47,7 +47,7 @@ public enum ItemFactory {
MERCHANT(6, false);
private final int value;
private final boolean account;
private static final Lock lock = new MonitoredReentrantLock(MonitoredEnums.ITEM, true);
private static final Lock lock = new MonitoredReentrantLock(MonitoredLockType.ITEM, true);
private ItemFactory(int value, boolean account) {
this.value = value;