Minor tweak on Exp system + Diet's Cygnus quest line
Changed minimum level required to gain EXP of mob from -5 to -20 the mob level (players below that level sees a red-colored font when displaying higher-leveled mob HPbar). Thanks to DietStory dev team, fixed some quests for KoC.
This commit is contained in:
47
scripts/npc/1032109.js
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47
scripts/npc/1032109.js
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/*
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NPC: Corner of the Magic Library
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MAP: Hidden Street - Magic Library (910110000)
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QUEST: Maybe it's Grendel! (20718)
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*/
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importPackage(Packages.server.life);
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var status;
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var mobId = 2220100; //Blue Mushroom
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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cm.sendOk("A mysterious black figure appeared and summoned a lot of angry monsters!");
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}
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else if(status == 1){
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var player = cm.getPlayer();
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var map = player.getMap();
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(mobId), new java.awt.Point(117, 183));
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(mobId), new java.awt.Point(4, 183));
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(mobId), new java.awt.Point(-109, 183));
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cm.completeQuest(20718, 1103003);
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cm.gainExp(4000 * cm.getPlayer().getExpRate());
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cm.dispose();
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return;
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}
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}
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32
scripts/npc/1032110.js
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32
scripts/npc/1032110.js
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@@ -0,0 +1,32 @@
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/*
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NPC: Corner of the Magic Library
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MAP: Hidden Street - Magic Library (910110000)
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QUEST: Maybe it's Grendel! (20718)
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*/
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var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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cm.sendOk("Nothing remarkable here.");
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}
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else if(status == 1){
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cm.dispose();
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return;
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}
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}
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45
scripts/npc/1032111.js
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45
scripts/npc/1032111.js
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@@ -0,0 +1,45 @@
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/*
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NPC: Small Tree Stump
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MAP: Victoria Road - Top of the Tree That Grew (101010103)
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QUEST: Maybe it's Arwen! (20716)
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*/
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var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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if(cm.isQuestStarted(20716)){
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if(!cm.hasItem(4032142)){
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if(cm.canHold(4032142)){
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cm.gainItem(4032142, 1);
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cm.sendOk("You bottled up some of the clear tree sap. #i4032142#");
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}
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else
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cm.sendOk("Make sure you have a free spot in your ETC inventory.");
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}
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else
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cm.sendOk("A never ending flow of sap is coming from this small tree stump.");
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}
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else
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cm.sendOk("A never ending flow of sap is coming from this small tree stump.");
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}
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else if(status == 1){
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cm.dispose();
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return;
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}
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}
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@@ -25,26 +25,22 @@ function action(mode, type, selection){
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else
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status++;
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if(cm.isQuestStarted(20710)){
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if(!cm.hasItem(4032136)){
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cm.sendNext("You have found a #b#t4032136##k in the trash can! #i4032136#");
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if(cm.canHold(4032136)){
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cm.gainItem(4032136, 1);
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if(status == 0) {
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if(cm.isQuestStarted(20710)) {
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if(!cm.hasItem(4032136)) {
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if(cm.canHold(4032136)) {
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cm.gainItem(4032136, 1);
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cm.sendNext("You have found a #b#t4032136##k in the trash can! #i4032136#");
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} else {
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cm.sendOk("#i4032136# Not enough space in your ETC inventory.");
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}
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} else {
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cm.sendOk("Just a trash can sitting there.");
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}
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else{
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cm.sendOk("#i4032136# Not enough space in your ETC inventory.");
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}
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cm.dispose();
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}
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else{
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} else {
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cm.sendOk("Just a trash can sitting there.");
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cm.dispose();
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}
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}
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else{
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cm.sendOk("Just a trash can sitting there.");
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} else if(status == 1){
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cm.dispose();
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}
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}
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30
scripts/npc/1104000.js
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30
scripts/npc/1104000.js
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@@ -0,0 +1,30 @@
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var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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cm.sendNext("What the... you don't belong here!");
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}
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else if(status == 1){
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var puppet = cm.getEventManager("Puppeteer");
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puppet.setProperty("player", cm.getPlayer().getName());
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puppet.startInstance(cm.getPlayer());
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cm.dispose();
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return;
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}
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}
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28
scripts/npc/MaybeItsGrendel_end.js
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28
scripts/npc/MaybeItsGrendel_end.js
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@@ -0,0 +1,28 @@
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var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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cm.sendNext("...a black shadowy figure came out and attacked you? How can this take place at #b#p1032001##k's house? This sounds like one big conspiracy here...");
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}
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else if(status == 1){
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cm.sendNextPrev("I'll have to sort this all out in my mind. Talk to me in a bit.");
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}
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else if(status == 2){
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cm.dispose();
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}
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}
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40
scripts/npc/PupeteerPassword.js
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40
scripts/npc/PupeteerPassword.js
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@@ -0,0 +1,40 @@
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var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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cm.sendGetText("A suspicious voice pierces through the silence. #bPassword#k!");
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}
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else if(status == 1){
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if(cm.getText() == "Francis is a genius Puppeteer!"){
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if(cm.isQuestCompleted(20730) || !cm.isQuestStarted(20730) || (cm.isQuestStarted(20730) && cm.getQuestProgress(20730, 9300285) > 0))
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cm.warp(910510000, 1);
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else if(cm.isQuestStarted(20730))
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cm.warp(910510001, 1);
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cm.dispose();
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}
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else{
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cm.sendOk("#rWrong!");
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}
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}
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else if(status == 2){
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cm.dispose();
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}
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}
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