GMS-like Wedding + Scissors of Karma + Maple Life + Buyback
Properly developed the Marriage feature in the source. Added TRAVEL_RATE server flag, a modifier for the travel frequency rate. Corrected stance for players in 3rd party view when entering a map to work similarly as GMS. Fixed mobs spamming skills incoherently. Added code support for old GMS-like PQ NPCs, where party leaders just need to click once to start a new PQ. Implemented podium system for the Hall of Fame PlayerNPCs. Improved character load-out system, now using way less queries to the DB in the process. Fixed birthday field for accounts not being read correctly. Further implemented the incomplete yet-existing Scissors of Karma mechanic. Fixed Duey not propagating item flags when packaging an item. Added a custom buyback system. Refactored the character creation system, now offering support for Maple Life. Fixed some issues with the PlayerNPC positioning system. Added server flag allowing AP assignment for novices (beginners under level 11). Fixed Strategy Time (GPQ) announcement being sent twice to guilds in certain cases. Tweaked mount EXP system now awarding it accordingly with the amount of tiredness healed. Removed the randomness aspect of closeness gain when feeding the pet, now acting accordingly with amount of fullness gained. Fixed an exploit with Arwen script. Fixed travel-back from Florina forcefully sending players to Lith Harbor in certain situations. Thoroughly reviewed job skill questlines for Explorers and Aran. Localhost edit: removed MTS block in certain maps (useful for the buyback system). Localhost edit: removed party blocks for novices. Localhost edit: removed AP assigning block for novices. Localhost edit: removed speed cap. Localhost edit: removed Maker block popping up when inputting ATK gems on non-weapons.
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@@ -32,15 +32,15 @@ var ambientSong = "Bgm04/Shinin'Harbor";
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var feature_tree = [];
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var feature_cursor;
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var tabs = ["PQs", "Skills", "Quests", "Player Social Network", "Cash & Items", "Monsters, Maps & Reactors", "PQ potentials", "Player potentials", "Server potentials", "Admin/GM commands", "Project"];
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var tabs = ["PQs", "Skills", "Quests", "Player Social Network", "Cash & Items", "Monsters, Maps & Reactors", "PQ potentials", "Player potentials", "Server potentials", "Admin/GM commands", "Localhost edits", "Project"];
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function addFeature(feature) {
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feature_cursor.push(feature);
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}
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function writeFeatureTab_PQs() {
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addFeature("HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ.");
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addFeature("MagatiaPQ/HorntailPQ/AmoriaPQ/TreasurePQ.");
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addFeature("HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ/AmoriaPQ.");
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addFeature("MagatiaPQ/HorntailPQ/TreasurePQ/ElnathPQ.");
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addFeature("CWKPQ as Expedition-based event.");
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addFeature("Scarga/Horntail/Showa/Balrog/Zakum/Pinkbean.");
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addFeature("GuildPQ & queue with multi-lobby systems available.");
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@@ -50,7 +50,7 @@ function writeFeatureTab_PQs() {
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}
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function writeFeatureTab_Skills() {
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addFeature("Reviewed many skills, such as V. Star and M. Door.");
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addFeature("Reviewed many skills, such as Steal and M. Door.");
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addFeature("Maker skill features properly developed.");
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addFeature("Chair Mastery - map chair boosts HP/MP rec.");
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}
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@@ -60,14 +60,15 @@ function writeFeatureTab_Quests() {
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addFeature("Quests are now rewarding items properly.");
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addFeature("Selection of rewards works properly.");
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addFeature("Loads of quests have been patched.");
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addFeature("Lots of job questlines have been reviewed.");
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addFeature("Aran questline has been reviewed.");
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addFeature("Reviewed several 4th job skill questlines.");
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addFeature("Rewarding system now looks up for item stacking.");
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addFeature("3rd job quiz with all 40-question pool available.");
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}
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function writeFeatureTab_PlayerSocialNetwork() {
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addFeature("Guild and Alliance system fully functional.");
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addFeature("Party for novices-only (may still be disabled locally).");
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addFeature("Party for novices-only.");
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addFeature("Thoroughly reviewed P. Shops and H. Merchants.");
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addFeature("Transactions on Merchs instantly announced to owner.");
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addFeature("Game minirooms with semi-functional pw system.");
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@@ -83,12 +84,16 @@ function writeFeatureTab_CashItems() {
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addFeature("New town scroll: antibanish. Counters boss banishes.");
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addFeature("Inventory system checks for free slot & stack space.");
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addFeature("Storage with 'Arrange Items' feature functional.");
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addFeature("Further improved Karma scissors.");
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addFeature("Scroll for Spikes on Shoes.");
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addFeature("Scroll for Cold Protection.");
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addFeature("Vega's spell.");
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addFeature("Owl of Minerva.");
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addFeature("Pet item ignore.");
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addFeature("New Year's card.");
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addFeature("Kite.");
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addFeature("Cash Shop surprise.");
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addFeature("Maple Life.");
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}
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function writeFeatureTab_MonstersMapsReactors() {
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@@ -97,12 +102,15 @@ function writeFeatureTab_MonstersMapsReactors() {
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addFeature("Monsterbook displays updated drop data info.");
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addFeature("Every skill/mastery book is now obtainable.");
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addFeature("Mobs now can drop more than one of the same equip.");
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addFeature("Implemented Zombify disease status.");
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addFeature("Added Boss HP Bar for dozens of bosses.");
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addFeature("Game will favor showing the targeted boss HPbar.");
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addFeature("Dmg overtime on maps and neutralizers functional.");
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addFeature("Boats, elevator and other travel mechanics functional.");
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addFeature("C. Balrog's boat approaching visual effect functional.");
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addFeature("PQs, Taxis and events warps players to random SPs.");
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addFeature("PQ boxes sprays items when opened, GMS-like.");
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addFeature("Reactors pick items up smartly from the field.");
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addFeature("Reviewed Masteria, W. Tour, N. Desert and Neo City.");
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addFeature("Giant Cake boss drops s. bags and Maple items.");
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}
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@@ -127,16 +135,20 @@ function writeFeatureTab_Serverpotentials() {
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addFeature("Enhanced auto-pot system: smart pet potion handle.");
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addFeature("Enhanced buff system: best buffs effects takes place.");
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addFeature("Enhanced AP auto-assigner: focus on eqp demands.");
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addFeature("NPC crafters won't take items freely anymore.");
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addFeature("Duey: pkg rcvd popup and many delivery mechanics.");
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addFeature("Pet pickup gives preference to player attacks.");
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addFeature("Channel capacity bar and worlds with capacity check.");
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addFeature("Diseases visible for others, even after changing maps.");
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addFeature("Poison damage value visible for other players.");
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addFeature("M. book announcer displays info based on demand.");
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addFeature("Custom jail system.");
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addFeature("Custom buyback system, uses mesos / NX, via MTS.");
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addFeature("Delete Character.");
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addFeature("Autosaver (periodically saves player's data on DB).");
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addFeature("Fixed and randomized HP/MP growth rate available.");
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addFeature("Prevented 'NPC gone after some uptime' issue.");
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addFeature("AP assigning available for novices level 10 or below.");
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addFeature("Automatic account registration - thanks shavit!");
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}
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@@ -146,6 +158,19 @@ function writeFeatureTab_AdminGMcommands() {
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addFeature("Several new commands.");
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}
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function writeFeatureTab_Localhostedits() {
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addFeature("Removed the 'n' NPC dialog issue.");
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addFeature("Removed caps for MATK, WMDEF, ACC and AVOID.");
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addFeature("Removed MTS block, buyback available anywhere.");
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addFeature("Removed party blocks for novices under level 10.");
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addFeature("Set a much more higher cap for SPEED.");
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addFeature("Removed AP usage block for novices.");
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addFeature("Removed attack gem block on defensiver gear w/ Maker.");
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addFeature("Removed AP excess popup - thanks kevintjuh93!");
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addFeature("Removed 'GMs can't attack' - thanks kevintjuh93!");
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addFeature("Removed 'Gained a level!' - thanks PrinceReborn!");
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}
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function writeFeatureTab_Project() {
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addFeature("Organized project code.");
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addFeature("Highly updated drop data.");
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